How To Beat 8-14 in Alchemy Stars

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This fight can be tricky. The Boss splits when “killed” and its attacks will increase the cooldown of your team’s skills.

The best thing to do is to “kill” the initial Boss on the first turn. After that, things become much easier.

The Boss is also a Water element, so bringing a Thunder team will make the fight a lot easier. Unfortunately, my Thunder team sucks, so I’ll be using my Water team.

Just don’t bring a Fire team. It’ll make you hate life.

 

Teambuilding for 8-14

This is the team that I’ll be using to clear 8-14. As you can see, I have 2 Detonators, 2 Converters, and Philyshy: who heals and teleports.

 
Even in other elements, 2 damage dealers, 2 Converters and 1 support unit is the go-to / Alchemy Stars
Even in other elements, 2 damage dealers, 2 Converters and 1 support unit is the go-to
 

Bringing a healer isn’t necessary if you’re capable of killing the Boss fast enough. So it’s up to you to decide if you need extra damage or extra safety.

Most people will still be using a healer at this point, though, so I decided to bring Philyshy.

Converters are a must-have in any element, and this Boss is multi-tiled, meaning Detonators are the DPS units of choice.

 

Strategies for the Fight

 
This boss takes up a 3x3 space, making Detonators a must / Alchemy Stars
This boss takes up a 3×3 space, making Detonators a must
 

It might seem impossible, but a combination of Detonators and Converters will allow you to “kill” the Boss on the first turn.

Keep in mind that after being defeated, the Boss will split into two weaker versions.

On this first turn, I’m going to use all of my skills to set up the board for a 1-turn kill. If you have an MBT Cross Converter for an element, consider bringing them – they make the fight easier.

My board now looks like this:

 
If you can’t kill on turn 1, you might want to restart the fight / Alchemy Stars
If you can’t kill on turn 1, you might want to restart the fight
 

I’m going to use all the Blue tiles to deal as much damage to the Boss as I can.

Lucky for me, I ended up killing it.

 
The Boss has now split in 2 / Alchemy Stars
The Boss has now split in 2
 

If you do manage to kill the Boss right away, your Chain Combos will still activate, and might hit the remaining Bosses.

Now that the Boss has split in 2, the fight is much easier.

Just focus on dealing as much damage as possible.

 
After splitting, they will now really die / Alchemy Stars
After splitting, they will now really die
 

These 2×2 Bosses will split once more, and then truly die when defeated. Be careful, though:

They all have AoE attacks, and if you’re hit, they’ll increase your cooldown time.

I’m actually going to skip my turn (this is done by double-tapping the Captain) so that I can stay in this position.

 
I didn’t get hit, so now Sariel’s skill is ready- but I’m going to hold onto it for now / Alchemy Stars
I didn’t get hit, so now Sariel’s skill is ready- but I’m going to hold onto it for now
 

Sariel’s skill is ready, but using it won’t give me great tile placement, so I’m going to hold onto it for now.

Instead I can connect these Yellow tiles and hit the 2×2 Boss in the process. This is why it’s important to have a strong Detonator in the Captain slot – they need to keep pumping out damage.

 
Captain’s will deal damage regardless of tile color / Alchemy Stars
Captain’s will deal damage regardless of tile color
 

Now both 2×2 enemies are dead, and the remaining 1×1 enemies will really die when defeated.

They’ll still increase your cooldowns if you get hit though, so be careful.

 
1x1 enemies will actually die when defeated / Alchemy Stars
1×1 enemies will actually die when defeated
 

There’s not much point in holding onto your skills now, so just throw whatever you have at the remaining enemies.

 
This was enough to wipe them out / Alchemy Stars
This was enough to wipe them out
 

In my case, my team was able to defeat the Boss in this turn. Your team might not be as strong, but as long as you can defeat the initial Boss on the first turn, you should be fine.

My team might be stronger than yours, but the teambuilding and strategy will still apply to your own clear.

Treat this as a template rather than a hard guide – no two clears are the same, after all.

Good luck!

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Robert Brandon

Robert has been playing games since he was a teen, and has been building and selling computers as a hobby for a little over 3 years now. When he's not busy following internet trends and game news, he spends his time reading, writing, and duking it out with others in a wide variety of multiplayer games.